As the Battlefield Hardline closed beta comes to an end, we hand over to Steve Papoutsis, VP and GM of Visceral Games, thanking all beta players for their participation.
The Battlefield Hardline beta is now closed, we want to thank everyone who took part! Running a beta during E3 was definitely something that was hard to pull off, but we did it for two reasons. First, we want your feedback early. We’re listening to it, we’re acting on it and it’s going to help make Hardline a better game when we launch in October. Second, we’re gamers like you. It’s great to hear about games and see games, but we want to play games. And even though it is still early and we have a lot of work left to do, it was important to us that you could see and feel for yourself what we’re doing with Hardline.
But this beta is only the beginning. . .
In the months ahead we’ll be revealing more details about what we’re doing in multiplayer as well as what the team at Visceral is bringing to the singleplayer campaign. As many of you know from previous Visceral games, we have a unique way of telling our stories and engrossing players in our worlds, and Hardline will be no different. We are doing some cool new things in how we present the campaign, similar to what you see when watching episodes of your favorite TV shows. It’s something different and we’re fired up about it. Keep your eyes out for more on this next month.
And, of course, there’s multiplayer, the staple of any Battlefield game. The Battlefield Hardline beta was just a small portion of what is in store. We have plenty of new modes in the game that really play off the cop and criminal theme, as well as the return of fan-favorites. The variety in maps is also something that Battlefield fans have never experienced before, from subterranean grow labs to the streets of Miami, complete with all the vibe and flavor that city has to offer.
If you didn’t get a chance to play the Battlefield Hardline beta this time around don’t worry, we have your back as we’ll be launching another beta this fall on all announced platforms that will showcase more. Stay tuned to hear more later this year.
We have a lot of cool things up our sleeve, but we also have a lot of hard work ahead of us. It’s an electric time all of us here at Visceral, and we’re pumped to tell you more about the game over the months ahead.
Keep the feedback coming, we’re listening and we’ll be responding to it as much as we can.
VP and GM, Visceral Games
Executive Producer, Battlefield Hardline