Welcome to the Battlefield 4 Beta: Everything you need to know

After two years of hard work we are finally getting ready to roll out Battlefield 4! Please join us next week in the Battlefield 4 Beta to help us make the launch a smoother experience. In this personal blog post, DICE General Manager Karl Magnus Troedsson explains this exciting milestone for Battlefield in detail and how you can help us make the game better.

This is a very exciting time for me and everyone at DICE. After years of hard work and passion, we are in the final stages of preparing for our biggest game yet. This beta marks one of the final milestones before Battlefield 4 launches October 29, and I couldn’t be more proud of what the team has accomplished.

Take part in the Siege of Shanghai

In this beta, you’ll be able to play the Siege of Shanghai map – perhaps our most ambitious and “Battlefield-y” map ever. Never before have we combined a dense urban environment with full infantry and vehicular combat. You’ll zigzag between the skyscrapers in helicopters or engage enemies right in the center of the city in our all-new attack boats. We’re also including the entire concept of Levolution, from the epic player-triggered moment where you can bring down an entire skyscraper, to all of the little things like raising bollards to stop advancing armor, car alarms going off, and being able to lower shutter gates to fortify your position.

In many ways, this map perfectly encapsulates the ideas we have for Battlefield 4 overall – the notion of all-out vehicle warfare with an increased focus on water-based combat and the game-changing concept of Levolution. We can’t wait for you to experience it, both in the Conquest and Domination game mode.

As a small token of appreciation, all players who take part in the Beta will be awarded a unique dog tag for use in Battlefield 4 (when the full game is out).

Beta Tag

Help us make the game better

While the release of Battlefield 4 is relatively close, I wanted to underline that this is, in every respect, a true Beta test. We still have time to implement changes based on your feedback. Some of these changes will happen in time for launch; some feedback will be addressed after launch in our extensive ongoing support of the game.

As long-term fans will know, we are also passionate about tweaking and balancing gameplay based on player feedback once the game is live – expect our commitment for Battlefield 4 to be equally strong. We take pride in listening to our fans so do make yourself heard.

If you have any feedback on the Beta, please submit it to us in the Battlefield 4 Beta forums that we will set up on Battlelog. We will provide regular updates on the beta itself in Battlelog News posts, in the Battlelog forums, and in news posts inside the game (on console).

While we are eager to hear your feedback on the actual gameplay, the beta is first and foremost an opportunity for us to test the underlying infrastructure – server loads, matchmaking systems, server browsers, and game mode rotations are now going to be tested at high capacity for the first time in a public environment. The data that we will receive during the beta period will be of great value to us when configuring the game for launch. Simply by joining the beta, you are helping us tweak very important details in the multiplayer components for our biggest and most ambitious game yet.

What to expect from the Beta

During the beta, we are aiming to be live 24/7. However, we will regularly restart servers on short notice or take down the beta for periods of time if needed for technical reasons. This is because we are still optimizing net code, updating the dedicated server code, updating the server infrastructure, and doing database work.

You can always check the notice bar on Battlelog for up to date information on server status for all platforms (PC, X360, PS3).

I would also like to point out that gameplay is still being balanced, and that the beta is not representative of the final quality of the game. The beta version of the game is actually older than the version we are currently working on at the DICE office, since the beta had to be submitted for testing and certification before it can go live.

How to join the Battlefield 4 Beta

I am happy to invite all of our fans to try the open beta. There is also an exclusive beta three days prior that is open for a select group of players including Battlefield 3 Premium members and fans who have pre-ordered the Battlefield 4 Digital Deluxe Edition on Origin. See below how and when you can join. The most up to date information on how to find and download the Beta for all platforms will be published on this Beta page.

Ways to get into the Beta Eligible for
Pre-order the Battlefield 4 PC Digital Deluxe Edition (Available on Origin) The Exclusive Beta starting October 1* and the Open Beta starting October 4* through October 15
Be a Battlefield 3 Premium member The Exclusive Beta starting October 1* and the Open Beta starting October 4* through October 15
Be a registered owner of Medal of Honor Warfighter Limited Edition or Digital Deluxe Edition The Exclusive Beta starting October 1* and the Open Beta starting October 4* through October 15
Download the Open Beta on Xbox 360, PlayStation 3, or PC from Xbox Live, PSN and Origin.com The Open Beta October 4* through October 15

*Date subject to change

You can start pre-loading the exclusive Beta on PC on  Sept. 29 at 10AM PDT (click for global time).

64-bit OS required on PC

Note that you are required to run a 64-bit OS to join the Battlefield 4 Beta on PC. As a studio, we wanted to focus our efforts on testing the 64-bit version of the game. The full version of the game will also run on 32-bit Windows OS.

Keeping the Battlefield fair

At DICE, we are always striving to keep the Battlefield fair. We are happy to let you know that we have increased our protection against cheaters to not only use PunkBuster, but we will also work side by side with Gameblocks, who will provide us with their anti-cheat engine FairFight. We believe that the FairFight engine will be a great complement to the anti-cheat measures already in play. During the Beta we will try out both FairFight and PunkBuster to make the experience as good as possible for our players. You will notice information about the two anti-cheat measures on the server browser pages on Battlelog, and you will also potentially see messaging in the chat box in-game when a cheater is caught. We will get back to you later with more detail on how we are improving our anti-cheat measures in Battlefield 4.

To our fans: We salute you

Finally, I wanted to take the time to personally thank our millions of fans for making Battlefield what it is today. With Battlefield 4, we are making great new strides in the series and I am happy to have you along for the ride. Please let us know if you have any questions on the beta below and we’ll do our best to answer them. Now, all I have to do is to complete my three outstanding Assignments in Battlefield 3 before we launch Battlefield 4!

/Karl Magnus Troedsson
General Manager, DICE

Learn more about the Battlefield 4 Beta.
Learn more about Levolution.
Learn more about FairFight.
Learn more about PunkBuster.

Comments
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  • csalaza0905 10.16.13 at 02:14

    I cannot play the beta as it says not yet released even though I have the exclusive beta. I tried to re-install but it won’t even give me that option. I have essentially uninstalled BF4 and now would like to re-install it. Please help.

  • DarkMatterGaming 10.13.13 at 20:31

    The best gun glitch in Battlefield https://www.youtube.com/watch?v=WAn-YcvYekw

  • ver_gold 10.13.13 at 06:46

    I need help. I have MoH Warfighter but I have no clue how to download the exclusive onto the PS3

  • ramseyb7494 10.12.13 at 23:55

    i love the beta but i have seen a few issues which have probably already been addressed. my problem as of right now is that i went and unlocked the FY-JS sniper rifle and i cant even use it any ideas on what i should do?

  • nix0n002 10.12.13 at 19:22

    Will stats be carried over into the full game or will they be wiped?

  • DerpishLifeguard 10.12.13 at 18:20

    The beta looks great even on low settings! (I have to play them on low to get faster fps) problem is counter knife. Its not that I don’t like the idea of it, but every time the prompt for counter knife comes up, I can literally press “F” at high speed a million times, but they still get the knife kill, which, soon after, makes me throw the computer out the window. If this is a bug, then I really am looking forward to you fixing it.

    Thanks

  • grfx77 10.12.13 at 08:03

    Seige of Shanghai = campers on roof…. bad map

  • Gabo4502 10.11.13 at 22:53

    I have the ps3 but plan on changing to xbox one when it comes out, i do have the beta on my ps3 and have played it since oct 5. I was wondering if i can get the dog tag for my xbox one account or not

  • Erebus9125 10.11.13 at 17:28

    Freezes a TON on 360

  • Udonitron 10.11.13 at 01:50

    OK the update today seemed to have replaced the satchels with the old BF3 ammo and Med packs but it seems you cannot drop them on Obliteration mode now and the MG on the Support class is just iron sights now with the magnifier however when magnified you lose the center of the iron sight and cannot see any tracers on your rounds so it seems like you are not even firing….really odd choice guys.
    All my settings were reset too and the auto detect for graphics WAS choosing Ultra but now High?

  • BoganBattler 10.11.13 at 01:45

    Xbox 360 player here: My experiences are thus – the game certainly doesn’t feel right on current gen. Seige of Shanghai is way too big a map for 24 players. I spend most of my game time running around looking for action. When the skyscraper collapses it opens up a bit more but there’s still not that much action.

    Sound wise love everything except the sound of being hit by bullets. To me it sounds like when you fire a grenade launcher. For the first few deaths i actually thought people were killing me constantly with grenade launchers. Also I could never hear footsteps from enemy soldiers, like they were muffled?

    The kill cam is quite interesting but that orange is nasty.

    The textures are pretty horrible but I imagine that is because it is a beta. When the skyscraper collapses the whole map almost becomes one giant brown platform. I know the dust is supposed to cover everything but it would be cool to see different shades of dust, and even areas not dusty, where the wind blew elsewhere.

    Destruction is not really there besides in the shopping mall. I am hoping that’s because Seige of Shanghai has nothing except skyscrapers. Maybe other maps will be completely destructible? One can dream.

    Disappointed to see splash damage from tanks are still non existent. A bunny hop should not escape damage from a tank shell.

    Audio triggers seemed to not work much. For instance there is no warning when a tank is almost dead or a helicopter is about to blow up. When I asked for a ride, my guy did not speak. I hope that’s a beta issue.

    Medi packs and ammo packs don’t work unless you are right on top of them – would be better if you could be a couple of feet away at least.

    Love the new parachute mechanics. You can actually steer now.

    Counter knife never worked for me: it never appeared as a prompt. Is it supposed to?

    I like the super hard levelling up for kits. I’ve played hours and hardly unlocked a decent attachment. That’s good because I think the veteran players deserve some reward for their longevity.

    Squad perks I could not work out. A Dice blog explaining exactly how a squad can build up its green perk bar would be helpful. It seemed random. What kind of things does a squad need to do to get the perks?

    Overall I like it. I am just concerned about the lack of action. It feels a bit empty right now. And a bit slow. Look forward to seeing how it performs on next gen.

  • Erebus9125 10.10.13 at 13:46

    I will generally focus on recon for a moment since Bf has always presented the most realistic form of it. Vapor trials for sniper rifles are unrealistic and CoD like. It looks a lot like a focused convection current In reality and its only visible through a high powered scope. If you want them to be visible, I’d consider going with the bf3 every round is a tracer effect. Also, buildings external to the combat zone are glitchy. But it’s a beta so it looks good considering.

  • SilentBarrel121 10.10.13 at 07:38

    The beta on Xbox 360 has been fun so far, but I have a few bugs to mention. Here is the list
    1. Flying or standing dead bodies
    2. People disappearing when I look at them
    3.Vehicles freaking out and acting strange
    4.(I actually don’t know if this is intentional) Not being able to shoot through closed shutters.
    5. Textures begin to get wonky
    6. Building’s falling animation doesn’t look right (it doesn’t really fall, it sort of just slides the first few seconds).
    Anyway. I still enjoy the beta and I hope that feedback from all of the BF fans will be helpful in making the real deal great

    Sincerely,
    SilentBarrel121

  • srhblu30val210 10.09.13 at 17:52

    I like the game. I’ve had a few issues on PS3 I’m sure are related only to the beta though. The iron sights on the scar take a while to work, when a session starts I cannot use a weapon or turn for a few seconds, every now and then the sound gets muffled, the menus act up( usually on respawn/ class select, I have to pause to see the screen), I have to try a few times to connect to a match(it’ll say canning connect or seer not found), and constant lock ups. I’ll hear sound but I get a black screen and have to reset the system, usually after 2 rounds. I already reserved a copy, because when its running smooth its great.

  • Udonitron 10.09.13 at 09:26

    Please limit class numbers per team for balance. It makes so much more sense and keeps the game level & fun. I.E. so many snipers etc per team vs joining a match with 50%+ snipers. It ruins the flow of the game IMO.
    That is what I loved about Red Orchestra was that there could only be, depending on the team numbers, so many snipers per team/side.
    BF3 would get so frustrating when both sides were primarily snipers with high powered one shot kill rifles and spamming mortars from support.
    I know people want to level their respective class but I think an option via server set up to allow the admin to limit class numbers would be a good route and gives those who cannot stand sniper battle maps a choice to join a balanced match.

  • KettleCorn017 10.09.13 at 07:02

    the Scar H iron sight doesnt always work when spawn

  • O0oreo7 10.09.13 at 06:54

    The airburst gun does not lock at distances. the shotguns do not reload properly. There are areas on the map when you stand the screen turns white. The on screen d-pad indicator on xbox 360 beta dissapears sometimes. when leveling up the bar goes past the edge off to the side of my tv. I like the new reload style it makes the game more challenging. also the frontal knife reverse is a plus so people cant run around stabbing you.

  • djsizz42 10.08.13 at 17:28

    Atleast 50% of the buildings should be able to fall down. Medic packs need to be bigger, like the ones in BF3. People in the building that falls should have a chance to survive not just die the second the building tilts

    • IMANice16 10.08.13 at 23:19

      I agree with everything but there will be the large medic kits like the ones in bf3, they are just not included in the beta.

  • MrStrong16 10.08.13 at 00:34

    Can u change it back to when there was 4 people in a aqua d because it is a ” SQUAD” which contains 4 people because of the quad at the end. also why do recon classes get c4 now that is just dumb and can you all add more customization to the game like being able to change races, gender, and clothes which would be very cool and unique so that not that many people look the same. Thank You for reading this and i am excited for the game.

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