Ask DICE: Battlefield 4 – Vehicles

We’ve been seeing questions pouring in from fans who are excited for the launch of Battlefield 4 – now just months away!

In the spirit of keeping you informed and Prepared 4 Battle we’re starting a new series called “Ask DICE,” featuring questions that we’ve received from Battlefield players and answers straight from the development team. Check back here at the Battlefield blog every other Friday for answers, exclusive info, and more.

Battlefield 4 Vehicle Q&A
To kick the series off, we’re answering your questions about vehicles. The ability to fly, drive, roll, crash, and splash your way into combat has long been a staple of Battlefield. Battlefield 4 is taking this to the next level and extending the battle beyond the shores with new naval vehicles and amphibious combat.

What kinds of vehicles are in the game? Could you go into more detail about them?
With the new Chinese setting in the game we can confirm these all-new Chinese vehicles in Battlefield 4, including (but not limited to)…
-Type 99 MBT
-ZFB-05 Armored Car
-Z-9 Haitun Transport Heli
-Z-10W Attack Heli
-DV15 Interceptor Attack Boat

What kind of water vehicles will there be?
Amphibious Assault will play a big role in Battlefield 4 as we’ve added attack boats like the RCB-90 (U.S.) and jet-skis. Controlling the sea in addition to the land and air will play a crucial role in victory.

And, if you need to bail out of your jet-ski or attack boat, now you’ll be able to dive underwater or sprint-swim away to escape pursuers. If the situation gets desperate, you’ll also be able to use one-handed weapons and one-handed gadgets while in water for the first time.

When are we going to see videos or screenshots of more vehicles?
Right now! To commemorate the first “Ask DICE: Battlefield 4” we have this exclusive shot of the Chinese Z-10W Attack Heli. Check it out!

Vehicles Screen
Until next time…

Check back here at the Battlefield blog every other Friday for answers, gameplay previews, and more.

Next time we’ll be answering questions about new five-person Squads & four unique playable Classes, as well as questions on Multiplayer. What questions do you have? Let us know in the comments below.

Battlefield 4 begins its release on October 29, 2013 and will be available for Xbox One, PlayStation 4, PC, Xbox 360, and PlayStation 3. Pre-order now and get the China Rising expansion at no additional cost.

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  • ITSBOTIME89 10.09.13 at 01:16

    I have noticed that in the xbox 360 beta, there are no attack boats, attack helicopters and no transport helicopters. This is one of the major parts to why I love and play Battlefield. I really hope there are these vehicles in the full game. I love Battlefield and I do not want to experience an awesome game (bf4) without the vehicles I mentioned. I really hope that these vehicles will be in the full game of Battlefield 4.

  • BRailho 09.16.13 at 21:25

    DICE hear the brazilians and put oneb razilian thing in the game can be a CAMO or a weapon the weapon can be added in a dlc a have an ideia for the weapon the IA2 its a good weapon made in 2012 in brazil its a very good weapon and i think this will be good in BF4,DICE your enemy will put this weapon in thei game and a loto of brazilian will buy the other game just for this Please DICE her the brazilians and put this weapon or the Camo in the game.Thank You.

  • RZseraph 08.26.13 at 18:22

    I am worried about jets: It is 2020 and in game jets are still the same as they were in WW2, all jets in 2020 must have Supermaneuverability. All fifth generation jets have this ability /F-22,PakFa/ as well as some forth generation jets have it /Su-27, Su-30,Su-35, MiG-35, F/A-18E/F/.
    I think that helicopters in BF4 should perform the Aerobatic manoeuvres too /Mi-28/.
    It would be great to perform the crazy maneuvers in BF4.

  • Drew_P_Bowls 08.24.13 at 20:29

    I have put together a few ideas that I would like to see in the next Battlefield game. Let me know what you would like to see!

    -Not being able to be revived from every single type of death. For example if a tank shell hits you, or you fall off a 10 story building, or you take a combat knife all the way through your throat you shouldn’t be able to be revived. Or from any type of headshot. I think it’s stupid how defibrillators can revive someone who got ran over by a tank, or shot in the head by a sniper round. I know it’s just a video game, but still.

    -Different vehicle match ups on different maps. To switch up the cosmetics, look, and feel of the game. For example instead of always having F-18 vs SU-27 and Viper vs Havoc. Some maps should have F-16 vs Mig-35, F-22 vs Su-37 Berkut, Apache vs Hind, etc.

    -Splitting the Medic class in two? I don’t think it’s very realistic (again I know it’s just a game) that there are so many medics on the battlefield. There should be a 5th class creating from splitting the current medic class in 2. So there would be Medic, Assault, Recon, Engineer, and Support. Although I am not sure what the assault class should specialize in.

    -Character customization. Make it so you can customize your soldier more. Such as helmet types, goggles/ballistic glasses, backpacks, vests, maybe in face paints?

    -More character models. Instead of the same exact looking guy for each class, have a few more options so you can select which one you want. Currently on BF3 sometimes it looks like a ton of clones out there.

    -More destruction: Not much needs to be said here. The BF3 destruction is good, but perhaps it could be enhanced a bit more.

    -More blood/gore? Now I am not asking for it to be ridiculous and turn into a horror film. But perhaps limb dismemberment? If you got hit directly by a high explosive tank round let’s just say you wouldn’t be in one piece…Or if you got strafed by an A-10′s main cannon and directly took shots to the torso, you would be ripped up so bad if not gone. This one is controversial though.

    -More vehicle combinations per map. Instead of just 2 on 2 attack jets on certain maps. How about 2 attack jets, AND 1 support jet per team on some maps? Since there will be more players per game now (64 I believe?) the lack of infantry wouldn’t be a problem.

    -Assisted suicide? Not going to lie this is one thing I like about the CoD franchise. If you damage someone then they kill themselves, whether it be on accident or not, you should get the kill. In BF3 if you shoot someone then they RPG the ground it just says “is no more” or “suicide” and you don’t get any credit. Same goes for vehicles, if you shoot a jet a few times (not enough to disable it) and they crash you don’t get anything.

    -Maybe increase the time it takes to enter and exit vehicles? I’m not talking about a full animation opening the hatch, starting the engine, flipping all the switches and taking off. I think just a second or two longer to enter and exit vehicles.

    -No ejecting from helicopters. Let’s face it, that’s not possible. You can’t eject from helicopters, you would fly into the rotors if you did. So if you get disable you have to land it or crash. But perhaps buff the helicopters in that case, like giving the gunner flares again to increase living times.

    -More jet weapons. I don’t want them to be overpowered but perhaps a few more gadgets/weapons should be added to jets and even helicopters. Such as the ability to have zoom optics for the pilots. Or maybe “dumb” unguided bombs that aren’t that powerful but can still suppress and get kills if they directly hit, get very close, or hit damaged players.

    -2 person jets. The pilot can fly and use the weapons. The second seat can have a spotting camera and perhaps a laser guider?

    That just about wraps it up, let me know what you guys think. Disagree or agree with anything? Feel free to let me know.

  • gtstcactus 08.21.13 at 07:20

    Are the PS3 & 360 versions of Battlefield 4 going to have 5 man squads? If yes won’t that be awkward having two 5 man squads and a 2 man squad? I guess there will also be a 2 man squad on a full team on PC, PS4 and Xbox1 32v32 matches.,,

  • RZseraph 08.19.13 at 15:30

    I want the ability to climb the edges and Supermaneuverable jets in BF4. Because jets in BF3 like from WW2 and it is not cool.

  • COOJO253 08.18.13 at 00:53

    So I heard the Chinese stealth jet is going to be in the game. Does that mean the F-22 Raptor will be in there also?

  • MrOlsin 08.17.13 at 02:09

    RCB-90 aka. Stridsbåt 90 (combatboat 90). SWEDISH POWER!

  • Airwolf3 08.16.13 at 22:31

    is the m2 Bradley going to come back in the game or dlc?

  • chris_haner 08.16.13 at 18:45

    with this soundtrack idea you should make a trailer or something with the song (miles away by Memphis may fire on their album challenger

  • chris_haner 08.16.13 at 18:08

    yeah i think you guys should make a new sound track, new game new people new sound track

  • General534 08.16.13 at 15:32

    Oh, and make a new soundtrack please. Farting into a mic isn’t good enough.

  • General534 08.16.13 at 15:28

    DICE, I’m going to ask you some things:

    1. JETS???
    2. Lazorz from BC2, the mortar strike that the recon had, that would be useful but to encourage teamwork you could have either the support class having a mortar and working together with recon, recon working with commander to lase for mortar strike, or recon lonewolfing calling a solo strike. I personally like the commander one. This is more of a suggestion rather than a question.
    3. Is the big skyscraper (you need to think of a name for it) the only destructible skyscraper on Siege of Shanghai? I’ll call it Big Daddeh.

  • Xida 08.16.13 at 10:48

    Are you going to fix squad spawning?

    Squad spawning needs to be fixed.
    Because it unbalances the game.

    The game becomes a SPAWNATHON

    Spawning should not be used as a tactic unless there is reasonable logic. It’s ok to spawn in base, vehicles, radio beacons or flags.
    Spawning on any squad mate is totally beyond remotely realistic and destroys the flow of the game (squad leader only spawn makes a little more sense). There needs to be a reasonable expectation of a front.
    If friendly players are constantly moving up from the rear from their base spawn it helps to reinforce the rear and the player’s up front can focus on the enemy in front instead of watching the back all the time.
    Players should not be able to spawn anywhere where their squad mates are. Enemies appear out of thin air all over the battlefield which does not enhance the game it simply makes it chaotic and rather stupid.
    For example in conquest, if your team holds every flag you can have up to 5 flag spawn locations plus 3 one for each squad mate plus your base. So a total of 9 spawn points. This is ridiculous!
    It is imperative to have a front! I cannot stress that enough. In the very least there needs to be a negative to squad spawning (aside from being killed straight away – that just increases the frustration).
    Here are some ideas on how to fix the problem:
    (1) squad spawning only works when 2 or more squad mates (or team mates) are within 10-15 metres of each other. This encourages the squad to stick together and provides the squad with some centralization.
    (2) squad leader spawn only set to default whereby the squad leader is the player with the most points (usually not a sniper). Or points scored from long range headshots do not count toward the squad leader selection.
    (3) players use a radio button to call for reinforcements which lasts 10 seconds. Squad mates can then spawn on the player however the radio signal temporally gives away the players position to the enemy.
    (4) when joining a game there are two options: put me in a squad or not. There needs to be a third option: “put me in a squad and elect me squad leader”. This ensures player’s who want to be squad leader can take the role willingly instead of random assignment. If two or more players elect to be squad leader then randomly assign it to one of them. ie someone who does not want to be squad leader is not assigned to the role.
    (5) immediately after death, allow players to spawn almost instantly in their team’s base spawn location without having to watch the killcam, so long as they don’t change their load out (also referred to as ‘quick spawn’.)
    (6) My personal favourite – players can always spawn on their squad leader, but only on their squad mates when a squad mate is near another team/squad mate or inside a vehicle. This would encourage players to stick together and stop the lone flanker from spawning his 3 squad mates behind enemy lines.

    Nothing is more frustrating than being spawn camped, and squad spawning makes the whole thing worse.
    When players spawn into the game there should be an expectation of a front. Don’t get me wrong – its ok for players to outflank etc but NOT to then multiply behind enemy lines. Thus is very very wrong.
    For conquest squad spawning is not required and battlefield worked fine before its creation. In rush , the maps need redesign so the objectives are further from the defenders but the bomb count down timer is increased.
    I want to finish by saying battlefield was great until squad spawning. Please fix ASAP.
    BTW: please do not take this post to mean I hate battlefield 3. Rather it is positive criticism.
    And please do not reply with the usual “go play COD” etc. if I liked COD I would play it or buy premium close quarters (which I will not do).

  • SHOCKWAVE DMOC 08.16.13 at 06:32

    Can we repel off buildings?

  • SHOCKWAVE DMOC 08.16.13 at 06:27

    Can we repel off small buildings in multiplayer?

  • Jaecracksz 08.16.13 at 05:16

    I would like to see a new cool mode sepreate from multiplayer that’s 4 player co-op, dinosaur mode yep

  • Soviet Hobo 08.15.13 at 20:31

    Dice: I currently have an Xbox 360 and I am planning on buying an Xbox One around Christmas time. The problem is that I CANNOT wait until after Christmas to play BF4. So since players are able to switch their profile data from the 360 to One, will that be an option on BF4? Meaning, if I purchase BF4 for 360 and play until I get the One (and an Xbox One version of BF4), will I be able to transfer my progress (ranks, unlocks etc.) from console to console? Thanks in advance.

  • Comando3718 08.15.13 at 19:04

    Hey Dice, Will the transport choppers be able to hold more then 3 troops in the passenger positions. (co-pilot and two in the back) I recently saw gameplay from planet side 2 where 10 troops load up in an air transport and fly to an objective that is being taken by the enemy and stop the enemy from taking it. I know that the default transport helicopter is the huey and the chinese equivalent but maybe a bigger capacity helicopter will be available as an update? (bringing back the blackhawk helicopter perhaps???)

  • KING OF J0K3RS 08.15.13 at 09:59

    Dice, will you be able to cook grenades? just in case someone doesn’t know what it is, I will let you know. it’s when you hold a grenade after a pin is pulled to reduce the time of the explosion after it is thrown. now I got to say something. at least 50 % of the question ask so far are damn good ones that deserve to get answered. then there are about 25% of them are on the right track. then there are the imo ( in my opinion ) are stupid ass questions that are unnecessary. people this is an army game, that means no swords, zombies or fucking paintball. there are people here that actually asking questions and throw ideas out to make the game better. then we got these douche bags who are probably not even battlefield fans who try to fuck it up for everybody. yes I know there are zombies on COD games, but that is because COD games online multiplayer is so weak and played out that they got to add shit like that to make it interesting. I know I use to be a COD fan and I don’t think that Battlefield is still going strong enough to not even think of shit like that to revitalize the franchise.

    • KING OF J0K3RS 08.15.13 at 10:14

      sorry correction I meant to say that I don’t think battlefield needs to because it’s still going strong enough to not even think of shit like that to revitalize the franchise.

  • renegadeControl 08.15.13 at 08:46

    I would like to ask about the Skill System… By the looks of the screenshots from BF4 you have made Skill a prominent stat about a player. At the moment the skill system seems a little flawed and overly weighted to the rank of player you come up against. Currently , Even if you come first in a match – have a positive K/D – have obviously played the objective, you can have situations where you skill level is dropped considerably , in my humble opinion this doesn’t seem like a reflection of your skill within that match ?

  • StarkOwl7470737 08.15.13 at 05:28

    deathmatch I ment

  • StarkOwl7470737 08.15.13 at 05:27

    there should be a deathmath one vs all players not just team mate play. idk if evreyon agrees but having to rely on teammates all the time isn’t that fun. especially if you play battlefield games a lot.

  • JTubbzy14 08.15.13 at 01:10

    Will the commander ever be able to deploy a toxic gas that needs a gas mask to go through it?

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