Ask DICE: Battlefield 4 – Levolution and Commander Mode

We’ve been seeing questions pouring in from fans who are excited for the launch of Battlefield 4 – now just 2 months away!

In the spirit of keeping our fans informed and Prepared 4 Battle we’re continuing a new series called “Ask DICE,” featuring questions that we’ve received from Battlefield players with answers straight from the development team at DICE. Check back here at the Battlefield blog every other Friday for answers, exclusive info, and more.

Battlefield 4 Levolution and Commander Mode Q&A
This week we’ll be answering your questions on Levolution and Commander Mode – both exciting aspects of the game that make Battlefield 4 incredibly unique and fun. Levolution is a game-changing concept where the environment reacts to your every move, both big and small. Now you can bring down a whole skyscraper like in the Siege of Shanghai map or raise bollards to stop a tank or jeep from entering a certain area in the same map. Commander Mode adds a new layer of strategic teamplay to the game by letting two additional players take the Commander seat with a birds-eye view of the map to deploy powerful intel and assets to assist your team on the ground.


Oliveira117 asked, “In Commander Mode if your commander is AFK or doing a very poor job will you be able to vote for him to be demoted (or kicked) from the game? 

A Mutiny can be instigated by the team’s squad leaders if they feel the Commander is doing a poor job.

Mutiny will not be allowed for a period of time after a new Commander is chosen, so each Commander will get a chance to prove themselves.

Lieutenant00 asked, “What kinds of features will Commander Mode have, like Tomahawk, supply/vehicle drop, etc.?”

There’s a long list of things you can do as a Commander. From a birds-eye view, Commanders can control various support for their respective teams including cruise missile strikes, gunship, supply and vehicle drops, UAVs and more.

As your team carries out your orders and captures objectives, more assets are unlocked for use.

The Commander can also give you critical intelligence, calling out and pinpointing high value targets (players on a killstreak), and they can guide the troops on the ground to key objectives to win the battle.

Andy0440 asked, “How does one become a Commander?”

Players will queue into a server as a Commander and wait for their opening. We’re looking into giving players other options like going to Battlelog to customize their character/loadout and check out stats while they wait.

Cphacker95 asked, “Will Commander Mode be usable on console, being able to use the mode while on PS3/Xbox or will we need to get a Tablet?”

While you are able to use tablets for Commander Mode, you will also be able to use Commander Mode on current and next gen consoles as well as PC.

Fird96 asked, “Will other maps have their own “special” Levolution? Will there be the same Levolution (falling building) or different Levolution in other maps?”

Yes, Levolution occurs on every map. Some things are massive like reducing a skyscraper to rubble or flooding an entire level in real-time.  Others are small but hugely impact the game like shooting fire extinguishers to distract enemies or cutting the power of a building to blind opponents.

If you haven’t seen the Paracel Storm map we unveiled at Gamescom we encourage you to do so. There you can see how players have the option of taking down a turbine weakened by lightning in order to free the damaged destroyer stuck on it. If you manage to set the destroyer adrift, it will crash onto the island, changing the layout of the map and allowing your team to take control of the anti-air weapons on the ship.

These moments are all triggered by the players – they aren’t just timed moments that will happen no matter what you do in the match. You and your teammates will have to decide if it would be a better tactical decision to radically change the map, or if it would be wiser and better for your play-style if you stopped the other team from triggering these events.

NoVa X chopper asked, “Will the gameplay be different on next-gen consoles other than map size and amount of players? By this I mean will there still be Levolution on current gen consoles?”

Levolution remains the same no matter what system you play Battlefield 4 on and the Levolution moments on current-gen consoles will be just as game-changing as on next-gen. The only difference is that for the first time on console, you can play 64-player matches on Xbox One and PlayStation 4 at 60 FPS.

Until next time…

Check back here at the Battlefield blog every other Friday for answers, gameplay previews, and more.

Next time we’ll be answering questions about Weapon Customization and Vehicles. What questions do you have? Let us know in the comments below.

Battlefield 4 begins its release on October 29, 2013 and will be available for Xbox One, PlayStation 4, PC, Xbox 360, and PlayStation 3. Pre-order now and get the China Rising expansion at no additional cost.

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  • Kycist 09.20.13 at 01:25

    Any hope of making private online matches other than coop, or a split screen mode?

  • Into_the_Fray- 09.15.13 at 22:14

    Will the current gen. consoles be able to run the 64-player game mode(s), or will the next gen. consoles be the only ones strong enough to do so?

  • happyday2060 09.12.13 at 05:16

    Do you believe that players will immediately begin the map trying to set-off Levolution spots, especially the biggest game-changers? Would this be considered a problem concerning gameplay and the flow of battle?

  • NWI_AZTEC 09.07.13 at 08:58

    Will there be a system for platoons/squads of 5 or more players to bypass auto-balancing so they can remain on one side?

    Are there dumb bombs for jets?

    Is ranking slower than BF3, and or are there more unique ranks?

    Which gadgets/explosives will not disappear after death/re-spawn?

    Will modes like Scavenger, Gun Master, Assault, Air and Tank Superiority make a return at some point?

    Will vehicles have limited ammo? Will they have to resupply at base/at an ammo crate? Or will it slowly re-gen?

    Does each faction start out with a different set of weapons like in Battlefield 3?

    What’s the difference between bronze, silver, and gold Battlepacks, and which of these will come with your Premium membership?

    Will you be able to spot an enemy player through smoke?

    Have improvements been made to vehicle physics, specifically tanks sliding, jeeps rubber banding colliding with other vehicles?

    Any new maps to be revealed before the game launches? Names? Map layouts? Screenshots? Gameplay?

    Can everything in the Premium and Digital Deluxe Edition Battlepacks be eventually unlocked/earned?

    Will players lose ammo if they reload a non empty magazine? Server option?

    What game modes will be available for the Siege of Shanghai Beta?

    Can the smaller First Aid Packs and Ammo Packs be resupplied? How many will be available to give out?

    Will the US have the F-22 to compete against the SU-50 and J-20?

  • DSX1999 09.07.13 at 04:01

    Please tell me Onslaught Mode will make a return. I mean you put Rush in BF3 why not Onslaught? Gotta add that extra bit of variety. You got all these new game modes and guys made up your own Survival Mode. Why not bring it back for the latest and craziest Battlefield yet?

  • The-umbrella-360 09.07.13 at 02:14

    bf4 should have a suvivle mode but not people and not zombies but dinosaurs because dinos were found alot on maps in bf3 so there should be a online suvivle with like 10 to 15 dice please do this evan if it sets you back like 3 more months it would bring the game to a hole new level please please please!!!! SPREAD THE WORD!!!!!!!!!!!!

  • Timo82 09.06.13 at 08:50

    I pre ordered bf4+ premium.When will you take the money from my account?

  • Raptor620 09.04.13 at 21:54

    Will the mortar strike from BC2 return or something similar.

  • Lukuro 09.04.13 at 15:55

    A team chat will be awesome. Not need to talk to the other team, at least not in battle. Or let just the commander talk to everybody on the team.

  • TakahashiRyos-ke 09.04.13 at 15:15

    Something important: Will Commanders be able to use two-way voice comms to speak with their team members (at least squad leaders)?

  • HaakonOfNorway 09.03.13 at 18:54

    I’ve heard rumours about two different types of jets in BF4, ground attack jets and (fighter) jets. Can you say anything about this, and will the jets have better air-to-ground capabilities, for example a maverick missile?

  • Jah_Warriah 09.03.13 at 17:49

    impossible request: M1 Garand, Thompson.

  • Bonethepwn 09.03.13 at 15:12

    Why was a unique weapon like the AN-94 not inluded in bf4?Are there any plans to include it via a DLC?

    Will the weapon modifications be better balanced as in bf3, where most people relied on a couple of very strong modifications and discarded the rest?

  • ppppigeon 09.03.13 at 00:15

    I wonder if you are going to fix the bizarre decisions re: comms. Its mad that I cant talk to people in my squad, unless we’re in a party which we formed outside of the game. Im hardly ever in one of those partys, but always in a squad. Isnt this game won via communication and team play? Also, why oh why, can I not speak to the pilot, when Im the gunner? He may be in a different squad, but we’re in the same chopper! These things I would expect….BF3 is the first game to completely break this communication stuff. Even counterstrike did it better. A nice addition though, if you were moving forwards rather than backwards, would be to be able to speak to the person physically near to you. This would also be audible to nearby enemies. Perhaps it could be done with a key press?

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