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We are re-introducing the classic game mode Capture the Flag to Battlefield players with End Game. In this in-depth post, learn all about how this high-speed flag hunt is the perfect fit for the all-new dirt bike.
One of the new game modes in End Game is our unique Battlefield take on Capture the Flag. Click for full size.
For seasoned first person shooter players, Capture the Flag is a classic game mode. Two teams fight for control over the enemy’s flag and need to capture it to score a point. Now, we are very happy to present our Battlefield take on this exciting mode in End Game – further broadening our range of available gameplay experiences.
The all-new End Game dirt bike is without a doubt the star of this game mode. It’s the perfect getaway vehicle for when you’ve snatched the enemy flag and need to wheelie back to your home base. The addition of a passenger seat means you can have some protection while boosting away from your pursuers.
The mission in Capture the Flag might sound deceptively simple: Hike from your starting base to the enemy base and capture their flag, then bring it home to score a point. The only problem is the enemy is trying to do the same to you – and if your own flag is no longer at your base, you are not allowed to score. This calls for a well-balanced mix of defense and lightning quick offense if you are to have a chance at scoring at all.
Capturing a flag is instantaneous. Just run over it to snatch it, then make it back home to score. Recovering your own flag that an enemy has dropped is not so simple, though. Rather, it is similar to how you would capture a base in Conquest. There’s a timer ticking down once you are within capture radius, and the time it takes to recover the flag is directly affected by how many friendly soldiers you have in the flag’s capture radius. Once it’s recovered, it will be automatically placed back home in your base again.
Once you’ve captured the enemy flag, it’s carried on the back of your infantry soldier or attached to your vehicle. While we love the fast and agile dirt bike, you will always have to weigh its speed against its low safety against enemy fire. If you would prefer a slower but more armored ride home, we’d recommend a jeep or tank instead – but whatever ride you choose, you will always be asked to make that judgment call whether speed or armor is your top priority at any given time.
Gameplay-wise, Capture the Flag is highly dynamic with exactly two hot spots that can change at any time: The position of your home flag and the position of the enemy flag. For example, there’s no reason at all to hang back at your base if your own flag isn’t there anymore. You either protect your flag, snatch it back, or grab the enemy flag. Those are the only strategically sound actions you can take in a round of Capture the Flag. Coupled with the mobile nature of both flags, this means that firefights can suddenly erupt anywhere across the map and then suddenly change location again.
We hope you will enjoy this new addition to the available Battlefield 3 game modes come March (If you’re an old-time Battlefield fan you might remember we also had Capture the Flag already in Battlefield 1942, available as a free download from Origin). Stay tuned for more in-depth blog posts on End Game in the weeks leading up to launch.
Battlefield 3: End Game is out this March. You can purchase it separately for PC, PlayStation 3, and Xbox 360 – or get it two weeks early at no extra charge if you become a Battlefield 3: Premium member.
[...] working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] most recent post on the official Battlefield Blog details the finer points of the new Capture the Flag game. Actually, it’s the old capture [...]
[...] RIVERSIDE Internal working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] RIVERSIDE Internal working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] [...]
[...] DICE dedicou o último blog update do Battlefield 3 ao novo modo Capture the Flag, que estará presente no novo DLC End Game já [...]
[...] RIVERSIDE Internal working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad [...]
[...] RIVERSIDEInternal working title: “XP5_001” or River”Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad DeathmatchDistinguishing [...]
[...] [...]
[...] working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] RIVERSIDEInternal working title: “XP5_001” or River”Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad DeathmatchDistinguishing [...]
[...] RIVERSIDE Internal working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] RIVERSIDE Internal working title: “XP5_001” or River” Supported game modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch [...]
[...] modes: Capture the Flag (NEW), Air Superiority (NEW), Conquest, Rush, Squad Rush, Team Deathmatch, Squad Deathmatch Ever since we [...]
[...] a recent developer blog, DICE detailed exactly how this iteration of CTF will work. One of the biggest differences from [...]
[...] SOURCE: Official Battlefield Blog [...]
[...] a post on the Battlefield 3 blog, DICE product manager Tommy Rydling previewed the return of the [...]
what happend if the flag carrier will shoot down? will it stay at the place where it got losed? have the enemy team to carry back the flag or have they only to walk through and it will be spawned back in the flag area? is the flag carrier spotted automaticly?
Read the second paragraph
Can you tale the flag with the heli or jet? Are there any heli and jets in CTF mode?
definitely will be the “bird”
Yep, there is a chopper in the trailer
Looks like that map is Alborz Mountain without snow.
I think its looks similar, but more open, I think the lake/river is what makes it seem so much like alborz
Are you able to ride in a air vehicle while holding the flag?
If you can, you should not be allowed to have one in a jet. There is no reason for a jet to carry a flag; that would be pointless and would allow a good pilot to just play keep-away all day long by skirting the edges of the map.
You can’t take flags in jets, for that exact reason. Also, if you try to leave the playable area, the flag will be dropped.
that makes sense, looking forward to this new DLC =)
Looks awesome, can’t wait to play CTF! PLEASE fix the issue with TV missiles not doing any damage when they hit a flying jet. 3-4 out of 5 times that I hit a flying jet with a TV missile; it explodes and doesn’t do anything. I typically only hit jets in the front and center when they have turned around and are flying straight at my chopper to attack me, but this happens ALL the time.
nice… :)
Vai ser muito foda demais! Adoro CTF!
Stoked!
whooop ctf :)
End Game is going to be awesome :D
LOL not as awesome as your username/profile pic xD