“Matches” Feature Coming to Battlefield 3

Update: The “Matches” feature is now live!

We’re taking the next step in advancing online competitive play in the Battlefield 3 community. The “Matches” feature will allow players to coordinate competitive multiplayer sessions with their friends and squad members. Battlefield 3 players will be able to select the time, server, game settings, and roster for their Matches creating a controlled and definitive environment for competitive play.

Players will be able to coordinate Matches for PC, PlayStation 3, and Xbox 360 through the Battlelog. To coordinate a Match a player must be actively renting a dedicated server. Once a dedicated server has been selected the Match host can set the Match name, start time, game mode, team size, and map rotations.

After these preliminary decisions have been made, game settings are determined for the Match. Matches are completely customizable; an extensive list of settings including friendly fire, 3D spotting, squad-leader spawning, kill cam, health regeneration, a list of weapon unlocks that will be made available to players, and more can be set to exact specifications.

With the Match settings in place, players then select the rosters for their teams from their list of friends and platoon members. A team leader for the rival team is assigned who in turn also chooses a roster for the opposing team. With the teams set, the Match is scheduled for creation and players can begin taking their places.

Before the Match begins players may engage in a Warm-up Phase where no kills or points are counted. The Match will stay in this state until all participating players have signaled that they are ready from the pause menu.

After the Match is completed players can review the results on Battlelog. Players can see the number of rounds played, what maps were used, the team that won each round, and other relevant information.

With Matches, Battlefield 3 players will be able to create, control, and track directly competitive online play. Platoons, friends, and rivals will be able to put their teamwork to the test in controlled environments laying claim to definitive superiority and creating new grudges.

Update: The “Matches” feature is now live!

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  • KatanaPuffin58 07.05.12 at 20:16

    Yes…We want Battlerecorder! :P

  • Raelion 07.05.12 at 20:15

    Great work Dice! So glad to see the tools being made to make BF3 the premier competitive FPS. Hopefully soon we will get more info on a true spectator mode and a search and destroy type game [;ay. With those in place BF3 will stay relevant for years to come.

  • XDrz 07.05.12 at 20:13

    DICE Y NO Battlerecorder? Or just spectator mode like we get in spawn menu? It’s already implemented Y NO release this feature to us?

    • FragRaptor 07.05.12 at 20:17

      Lest we forget commanders and VoIP. We wouldn’t need MAVs, mortars, and wouldn’t have to waste 6 people running them if we had commanders.

  • Jinx_Lance 07.05.12 at 20:11

    So…friends/squad only? No “public” event? Can I look for “Matches” and engage or I have to be “invited”?

    • 0fire0demon0 07.27.12 at 21:44

      OF COURSE it’s not a public event! dont you UNDERSTAND!? if you wanted to just look for a match that is public, just click “Quick Match” or browse for servers yourself!

  • Blue Budgie One 07.05.12 at 20:05

    At last, although it is a shame it won’t be here before UKMC Squirmish tournament kicks off. My life would have been made so much easier with this.
    http://bit.ly/NmfExP

  • FragRaptor 07.05.12 at 20:03

    How do you try to support competitive play without VoIP………

    • Raelion 07.05.12 at 20:06

      dafuq?! Any competitive team will have a voice solution already. Don’t be a fool.

    • Acconda 07.05.12 at 20:08

      There is a VoIP in battlelog, although it is not the best. But the game doesn’t have to have a integrated VoIP to support competitive play..

    • smasht_AU 07.06.12 at 19:06

      Pretty much every team uses there own voip for matches, what’s missing is spectator mode, demo recording etc.

  • SirCrest 07.05.12 at 20:03

    This seems like an incredibly late feature, but glad it’s being integrated.

    Now we just need Battlerecorder.

  • Acconda 07.05.12 at 20:02
  • elot1on 07.05.12 at 20:00

    Wow, awesome! Finally, have been waiting for something like this to come.

  • djaydo 07.05.12 at 19:58

    Awesome!

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