“Matches” Feature Coming to Battlefield 3

Update: The “Matches” feature is now live!

We’re taking the next step in advancing online competitive play in the Battlefield 3 community. The “Matches” feature will allow players to coordinate competitive multiplayer sessions with their friends and squad members. Battlefield 3 players will be able to select the time, server, game settings, and roster for their Matches creating a controlled and definitive environment for competitive play.

Players will be able to coordinate Matches for PC, PlayStation 3, and Xbox 360 through the Battlelog. To coordinate a Match a player must be actively renting a dedicated server. Once a dedicated server has been selected the Match host can set the Match name, start time, game mode, team size, and map rotations.

After these preliminary decisions have been made, game settings are determined for the Match. Matches are completely customizable; an extensive list of settings including friendly fire, 3D spotting, squad-leader spawning, kill cam, health regeneration, a list of weapon unlocks that will be made available to players, and more can be set to exact specifications.

With the Match settings in place, players then select the rosters for their teams from their list of friends and platoon members. A team leader for the rival team is assigned who in turn also chooses a roster for the opposing team. With the teams set, the Match is scheduled for creation and players can begin taking their places.

Before the Match begins players may engage in a Warm-up Phase where no kills or points are counted. The Match will stay in this state until all participating players have signaled that they are ready from the pause menu.

After the Match is completed players can review the results on Battlelog. Players can see the number of rounds played, what maps were used, the team that won each round, and other relevant information.

With Matches, Battlefield 3 players will be able to create, control, and track directly competitive online play. Platoons, friends, and rivals will be able to put their teamwork to the test in controlled environments laying claim to definitive superiority and creating new grudges.

Update: The “Matches” feature is now live!

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  • dpg70 07.05.12 at 23:54

    So, just the actual server owner can do this, or any admin on the server? Way to cover the details DICE.

  • CoNNoUK 07.05.12 at 23:26

    You need an Objective mode like close S&D, spec mode, weapon restriction. then you can say your competitive.

  • crozoki3001 07.05.12 at 23:07

    as has been said before.
    This will NEVER be a competitive game without battlerecords and spectator mode or killcams.
    ESL is full of cheaters, here will be even more.
    So Zh1nto you skinny bitch do something.

    • crozoki3001 07.05.12 at 23:12

      because i have paid for this game, I never gave you the money so you can make a fool out of me.
      i want battlerecord like in bf2 or killcam like in cod, when you have already made bastard between cod and bf give us killcam!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • Krov7 07.05.12 at 22:35

    This is a great feature, thank you EA/DICE! To build off even further, any teams that are looking for a professionally sponsored league/tournament environment, check out the PCGN League! http://www.pc-gamers.net

  • FsT-meni 07.05.12 at 21:27

    Is this a joke? I say this because platforms of gaming like Electronic Sports League (ESL) u others we can coordinate the “Matches” years ago from now. This never will be and advance with competitive in any way because is already invented. Competitive players are joining tournaments in league in that platforms before mentionen and coordinate the match with the rival.

    Battlefield 3 NEED Spectador Mode and Battlfield Rercorder. With out this two things you can call whatever you want “advance in competitive mode” but it isn’t.

    • SickVance 07.05.12 at 21:48

      Absolutely agree.
      Where the phuk is Battlerecorder?

    • LennartDenmark 07.05.12 at 22:35

      Now this is the complete truth. I really hope DICE soon will implement what was needed from the getgo: spectating and demo recorder. In eye spectating as a priority of course, but chances are that the engine can’t handle that just like Unreal Engine, blegh. (insert sad face here)

    • NioXin 07.05.12 at 23:17

      SPectator mode is essential for competitive play for sure… Theres no way to view the game otherwise. DICE lift your game, get a team onto this feature full time. as a PREMIUM member this is my demand.

  • D4rth_Man7iz 07.05.12 at 21:27

    This is going to be great, now we just need a good ‘spectator mode’ and we’re all set.

    Thanks a lot DICE for being so nice with BF3 community.

  • d0xxx 07.05.12 at 21:24

    Hi Ian, at first, thank you for corresponding with us!

    May I ask you a question. Would it be possible to get the ball rolling for an internal discussion about this:
    Let Battlelog automatically put squadmembers together into a new ‘party’ (if player is not already in a party). Battlelog *is* already able to retrieve player-squad-info (as used in live-scoreboard), so this won’t be a big deal (effort) to implement it. Reasons behind this: We, on PC, will be able to talk to our random squad mates. This will enormously improve teamwork and fun factor to people who like teamwork. And that is what Battlefield was known for… It will make A LOT of people play the game again… people like me and nearly my whole clan. Using VoIP with randoms is the key of the best teamwork.

    Thank you for taking time to read this.
    And thanks again in the name of /r/battlefield3 for everything you do for the community.
    d0xxx

  • reLapse 07.05.12 at 21:21

    Too little too late.

  • ranger849 07.05.12 at 21:19

    Get rid of client side hit detection, then enforce min/max ping. Then you’ll be on to something cause right now it’s an utter joke you can be killed point blank face to face but the first time you see your killer is in the kill cam.

  • Sir0Kuhl 07.05.12 at 21:18

    Nice! Spectator-mode and battlerecorder now, please!

  • Zodiac686 07.05.12 at 21:10

    Great, but what about spectator mode?

  • RO4DK1LL 07.05.12 at 20:36

    Yes! \o/ Thank you very much! :))

  • IT_WONT_FIT 07.05.12 at 20:31

    NO SHOUTGUNS

  • MukkyPuppy 07.05.12 at 20:21

    Do you need to be a server owner, or can you just be an admin? Hopefully it’s the later.

  • cali572 07.05.12 at 20:20

    DICE, I have to handle to you, you guys are really making BF3 the go to game for competative online fps gaming. For that I salute you.

  • KatanaPuffin58 07.05.12 at 20:16

    Yes…We want Battlerecorder! :P

  • Raelion 07.05.12 at 20:15

    Great work Dice! So glad to see the tools being made to make BF3 the premier competitive FPS. Hopefully soon we will get more info on a true spectator mode and a search and destroy type game [;ay. With those in place BF3 will stay relevant for years to come.

  • XDrz 07.05.12 at 20:13

    DICE Y NO Battlerecorder? Or just spectator mode like we get in spawn menu? It’s already implemented Y NO release this feature to us?

    • FragRaptor 07.05.12 at 20:17

      Lest we forget commanders and VoIP. We wouldn’t need MAVs, mortars, and wouldn’t have to waste 6 people running them if we had commanders.

  • Jinx_Lance 07.05.12 at 20:11

    So…friends/squad only? No “public” event? Can I look for “Matches” and engage or I have to be “invited”?

    • 0fire0demon0 07.27.12 at 21:44

      OF COURSE it’s not a public event! dont you UNDERSTAND!? if you wanted to just look for a match that is public, just click “Quick Match” or browse for servers yourself!

  • Blue Budgie One 07.05.12 at 20:05

    At last, although it is a shame it won’t be here before UKMC Squirmish tournament kicks off. My life would have been made so much easier with this.
    http://bit.ly/NmfExP

  • FragRaptor 07.05.12 at 20:03

    How do you try to support competitive play without VoIP………

    • Raelion 07.05.12 at 20:06

      dafuq?! Any competitive team will have a voice solution already. Don’t be a fool.

    • Acconda 07.05.12 at 20:08

      There is a VoIP in battlelog, although it is not the best. But the game doesn’t have to have a integrated VoIP to support competitive play..

    • smasht_AU 07.06.12 at 19:06

      Pretty much every team uses there own voip for matches, what’s missing is spectator mode, demo recording etc.

  • SirCrest 07.05.12 at 20:03

    This seems like an incredibly late feature, but glad it’s being integrated.

    Now we just need Battlerecorder.

  • Acconda 07.05.12 at 20:02
  • elot1on 07.05.12 at 20:00

    Wow, awesome! Finally, have been waiting for something like this to come.

  • djaydo 07.05.12 at 19:58

    Awesome!

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