USAS 12 Frag Rounds: Tale of the Tape

Following up on his last “Inside DICE” post, Alan Kertz returns with the inside story on the much discussed Battlefield 3 USAS 12 shotgun and FRAG rounds: Where the inspiration came from, how it was balanced shortly after launch, and how we’re rebalancing it based on community feedback.

I often get the question “who thought 12g FRAG rounds were a good idea?” Well, that would be me. 12 gauge FRAG rounds stem from two places. First, like nearly everything in Battlefield, FRAG rounds are inspired by an authentic shotgun ammunition (developed for military use and tested by the USMC). A FRAG round is a 19mm High Explosive round, making it of a similar caliber to the rounds fired by the cannons on the F-18!

The second inspiration comes from an Easter Egg weapon for developers in Battlefield: Bad Company 2. The developers (or anyone who picked up their kit) could fire 12g FRAG rounds, with a similar ballistic performance as a standard shotgun slug, though slower. So popular was the round with developers and players alike that the FRAG round was made an unlockable ammo type for shotguns in Battlefield 3.

The addition of suppression in Battlefield 3 as a gameplay mechanic gave 12g FRAG rounds a clear target design. FRAG rounds would allow players with shot guns a round with limited combat effectiveness but the capability to harass and suppress opponents at longer distances. It almost worked.

Straight out of the gate, as players ranked up a bit of fun was had with FRAG rounds in the first unlockable shotgun, the 870. As players continued to rank up, the FRAG rounds were put to the test in the semi-automatic shotguns, with greater but still limited success. Enter the USAS-12. Arguably the FRAG round was developed primarily for combat shotguns, especially automatic weapons capable of quickly putting multiple rounds on target, since each round is of limited damage itself. It was clear that in order to remain balanced, and despite it not being completely authentic, the automatic and semi-automatic shotguns would need to have their own version of the FRAG round. It was quickly patched in, for balance.

And so it seemed that all was well again, at least for a time. The FRAG rounds are an interesting bit of study, statistically speaking. On the PC, USAS-12 kills account for just 1.8% of all kills (all ammo types are included in that figure, not just FRAG rounds). On the PS3 that number climbs to just over 3% and on Xbox 360 it climbs to nearly 4%. This is a unique behavior, as not only are the FRAG rounds and the USAS identical on all three platforms, but only the stats for USAS-12 and 870 vary so drastically between platforms. Furthermore, the 870 is most popular on PC and then drops in the same order of PS3 and 360. I’ll let everyone draw their own conclusions as to why this is, though I certainly have my suspicions. Statistically, there is a worst case scenario of dying from the USAS-12 1 out of every 25 deaths.

It’s important for us to fine-tune shotgun balancing at close range, especially with the upcoming expansion pack Battlefield 3: Close Quarters this June.

So why does it feel so frequent? Primarily, the FRAG rounds are most effective in Battlefield 3 exactly where they would be in real life: close quarters, urban combat. When broken down by map and mode, the USAS-12 is clearly more popular in TDM and CQB maps like Grand Bazaar and Operation Metro. Players in those modes are more likely to be killed by FRAG rounds than players who run around on Kharg Island Conquest.

And what do I plan to do about it? Well, one very little, but very effective change will take place in the near future. On all other shotguns, using FRAG rounds reduces the effective rate of fire. For semiautomatic shotguns this rate drops from 200-220 rounds per minute to 180rpm, a 10% reduction. The USAS simply did not have this reduction in place. As of the next update, it will have its 275rpm reduced significantly to 200rpm. I’m actually a bit worried it’s too much, and I’m eager to hear how players react to the change.

Shotguns are easily the most difficult weapons to balance in Battlefield. Given the wide range of combat distances in Battlefield 3, shotguns must feel powerful up close, without being over powered, and weak at medium distance without being under powered. Furthermore, each map has a unique combat distance feeling, yet the performance of the weapons must feel consistent. The relatively random nature of pellet spread, or FRAG round accuracy, makes this especially difficult. The update also includes some more minor tweaks to try and help players consistently identify the effective range of their shotgun by reducing the random factors involved.

Rest assured, this won’t be the last update for balance issues in Battlefield 3. I’ll be monitoring the situation closely, and working directly with the team to make additional updates and tweaks to keep the Battlefield balanced. Let me know what you think of the latest balancing tweaks here in the comments section on the blog.

Alan Kertz
Core Gameplay Designer

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  • darkelf156 04.09.12 at 02:56

    I think that everyone crying about the USAS is a bunch of noobs and need to just chill out because it has it disadvantages as well as its advantages and should not be slowed down. I think its gay that EA did such a thing! if you slow down the USAS then you might as well slow down a majority of all the other guns just to make it even more balanced! It just makes no sense at all and until they fix it I’m not playing this game anymore because of it!!! shame on you EA!!!! This was such a good game until you made such a bad mistake!!

    • gingermau5 04.09.12 at 04:05

      Bye, nice not knowing you nub

    • ShinobiPoznanski 04.09.12 at 17:06

      Looks like U Suck At Shooting.

    • evilblakdarknes 05.27.12 at 01:01

      you right darkelf. they should of stuck to there guns and kept things as they were. i still play the game a lot i must admit but i did prefer it before the two latest patches. i am new to the whole online gaming thing but i’ve never heard of a game thats been ruined so much because the developers listen to people who can’t play the game and get easily frustrated. if they’d left all the good guns alone i bet you all the moaners would still be playing. i mean its like george lucas releasing star wars the empire strikes back ( the best sci fi classic around in my opinion ) and pulling it back after release because of customers who saw the film didn’t like parts of it. then changing it and ruining it. thats just stupid. most people don’t have any creative talent in their whole body but they like to think they know better then the people with talent. i mean a good artist doesn’t listen to their critics right? stop listening to this idiots dice. they’ll ruin your masterpiece! well they’ve already done a good job so for.

  • aStarving0rphan 04.09.12 at 01:49

    my friend and i rented a server, we usually have it on squad death match or rush, sometimes conquest. also most of the maps we do are CQ. i personaly dont have a problem with frag rounds on a semi or the 870 shotgun, but if i get killed by a USAS you are gonna get banned. it pisses everyone off, except the people that use it. i dont have a problem with the USAS with buckshot but the autocannon is taking it too far

  • Knoo-Dreckbein 04.08.12 at 22:21

    i got almost 30000 kills now…i got 75 with that noob gun and i never will get it why you just put it in the game…was pissing me off until you brought rental server to the ps3…USAS and MK3A1 is not allowed on our server and i really like it since that to play metro…
    i got no respect for the usas users…my mom just could do it with that noskillneeded annoying gun…

  • growking 04.08.12 at 20:53

    well dice i guess you’ve fallen back into your old ways cant even take twenty minutes to publish this weeks inside dice. so much for that commitment

  • LUMPY-CHUNKS-109 04.08.12 at 10:46

    Fraggots meaning frag round users need to stop crying about the usas you know there are other guns in the game

    • evilblakdarknes 05.27.12 at 03:19

      yes thank you very much, i do know that and i do use other guns i just preferred killing easy to wind up people with the usas 12:-)

  • MrFrownyFace 04.08.12 at 04:17

    God I hated Frag rounds… sure, they are beasts in real life but this is a game so a balance needs to be struck. If a few people used it, ok. However, it was so powerful that it was not uncommon to see 80% of a team using frag rounds. I had more respect for FAMAS users than them (not by much, though). Glad it has been taken care of, though I do wish they were removed period.

  • VivaMexico4 04.08.12 at 00:16

    Hi ALAN KERTZ, i am admittedly a huge TDM player as well as a huge USAS-12 user. I never found FRAG rounds much use for me; I’d rather just have buckshot. As you’ve said, shotguns are most effective in CQC, which almost translates to TDM in Battlefield. If the next update lowers the rate of fire to 200rpm, then I would agree that the decrease is TOO MUCH. In Battlefield, there is ALWAYS AN ALTERNATIVE! When people complain about “game abuse” like using the USAS-12, it’s because they’re really conservative in the way they play…this means it’s not DICE’s fault. I remember beasting out time in Seines Crossing (TDM) till a player of the opposite teams joined and started owning me with a Mk11 Mod I…stupidly i kept using a shotgun even though i knew he was using a sniper which could kill me from a longer distance…We get so angry when we are getting own that we ignore all the alternatives to make a comeback…FRAG rounds i think we initially too powerful i think…but not too much to find another alternative to make a comeback…USAS-12 in real life is powerful in CQC..keep it that WAY! its all im saying…i immediately saw the decrease in power after this last update…i think it is enough

  • Black Sanctus45 04.07.12 at 21:58

    I find the fact that people complain like 7 yr olds when getting killed by a weopon some ones worked the butts off to get an abomonation to all battle feild players high ranked. I worked so hard for that weopon when i was killed i respected its power becasue it a high ranked weopon and all high ranked weopons should be diffrent from lvl3-17 weopons. i realize and under stand the new exspansion pack finds it necarry to slow the power back but the speed it what made that weopon special to every who used it take the power back but the speed is what i miss and toall who say your a noob or no skill it may have gave us an edge but our skill got us to that weopon

    • btwise22 04.08.12 at 05:14

      I can’t agree more. As much as I hate getting repeatedly killed by USAS frag rounds, I can’t say that they are overpowered. The fact is, it frustrates the crap out of me to get killed repeatedly by ANY gun and it’s typically my strategy that gets me into the situations that get me killed. It comes down to strategy and teamwork. If people worked as a team to flank the so called “abusers” of the frag rounds, they could end up dominating them with ease. Bottom line, don’t complain that someone is being unfair because of the weapon they are using. We all have the same opportunity to unlock the same weapons/attachments. Simple as that.

  • NDcentXposure 04.07.12 at 21:11

    i would like to thank dice for the update i was starting to think you guys did’nt give a rats ass what we as consumers and players thought but i was wrong all the tweaks even to my favorite guns i thought was alright i just want a balanced an competitive game. i just did’nt want to see it turn into one of those multiplayer games where people use certain equipment and guns because it gives them an edge instead of having skill. and again thanks and i can’t wait for the add-on in june

  • TERMINATOR-SSD 04.07.12 at 11:49

    i miss the USAS-12 with Frag rounds. The weapon in real life is crazy, the game showed that power. NOTHING wrong with it. People complained about it from dying all the time, clearly then you need to play better, simple as.

    Its not like you unlock the weapon from the get go, you need to get to rank 43/44 which takes a while. Had to work very hard for the weapon now its pointless. Slowing down the rate of fire on frags is stupid, the weapon was designed to have a high rate of fire even with frag rounds ‘in real life’ but the splash damage is as powerful as a water balloon now. Frag rounds have become POINTLESS, all the hard work unlocking the weapon has been taken away.

    • NDcentXposure 04.07.12 at 21:07

      well i disagree with you sir here’s an example of the usas-12 before the patch
      i was in a squad of three we always play together and i think we have skill we were playing metro we went against an entire team using that shotgun iwas runiing engineer with the SIG, my other squad mate was a medic with an 870 {no frag rounds he has honor} and my other squad mate was running support with the M60 we turned a corner there was a guy we shot at him he took i don’
      t know how many shots from the M60 but did’nt die he instead wiped out and entire team with one clip and he was hip firing and you say these guys got skill if its supposed to be like real life the minute that M60 which shoots a 7.62 round and a shotgun blast from the 870 hit him he would have been dust. you sir are the one with no skill and you can find me on the 360 i’ll be waiting and so is my squad

      • Black Sanctus45 04.07.12 at 21:59

        i call bs the usas 12 ddoesnt affect armor ya dumb prick

      • VivaMexico4 04.08.12 at 00:24

        That person was probably me who owned you all…If i was in front of you 3 in real life with the same weapons…we all had anti-ballistic armor on….your M60 fires at me as im running towards you guys…he misses a lil bit because of recoil but manages to damage me near death BUT i fire about 3 bursts of shotgun shells at you guys…your M60 aim becomes inaccurate because of fear and supression of the spread of pellets…yes sir…all of you would go down…but i’d still be very damaged and probably bleeding to death…but luckily it’s Battlefield and i regain health!

        • LUMPY-CHUNKS-109 04.08.12 at 10:50

          Play hardcore like a real man and see how much health you regain after getting shot by the m60 a bunch stupid fraggot

    • LUMPY-CHUNKS-109 04.08.12 at 10:48

      Grow some balls and stop crying about it . Use real guns.

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