Inside DICE: Adapting the Battlefield visuals for Close Quarters combat
In this episode of “Inside DICE”, we let you in on the design philosophy behind the HD Destruction in Battlefield 3™: Close Quarters and how the VFX was tweaked to fit the mayhem in this new indoors environment.
Hello everyone, I’m Nadab Göksu, Senior VFX Artist at DICE. I have been ...






